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Developing a physics-based virtual reality system providing both real haptics and high-fidelity virtual immersion

The purpose of this study was to develop a physics-based virtual reality (VR) system using physical props and to evaluate the effectiveness of the developed system in terms of the surface and temporal registration of real and virtual objects. Our physically-interactive virtual reality system can be used as a sensorimotor skill development tool in neuro-rehabilitation research and occupational training.


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